Social Activity Brief
Within the past 30 days, this project has shown fluctuations in its social media activity score. The project started with a relatively stable level of activity, with some minor variations. However, there was a significant increase in engagement around the middle of the month, with the social media activity score reaching its peak. After that, the project experienced a decline in activity, although it remained relatively consistent. Overall, the project's social media engagement has been moderate, with occasional spikes in activity.
The idea behind the game plot is the mixture of concepts of Banksand Gangsters. Users compete with each other in the fictional crypto world and use allthe means available to win desired rewards, almost the same way gangsters foughteach other in the 1930s.
Bankster traits and abilities. Banksters have traits that correspond to a particular ability.Power traits are divided into several grades. The higher the grade, the greater thebonus to this power. lf the ability is affected by several traits, then their effect is summed up.
The use of abilities has two stages:
Designation of intentions. Occurs during the round, but stops several secondsbefore the end of the round (depending on the round duration). During thisperiod, the user can choose abilities to use, indicate targets, etc.
Application of abilities. Occurs automatically at the end of the current roundand their effects are applied to the results of the current and in some cases.