Social Activity Brief
Within the past 30 days, this project has maintained a consistent level of social media activity, with only slight fluctuations in the daily activity score. The project has shown a high level of engagement on social media, with the majority of the daily scores remaining at a high level. However, there have been a few days where the activity score has decreased slightly. Overall, the project has maintained a strong presence on social media over the past month.
KittyKart is a single and multiplayer first-person-shooter (FPS) racing game filled with digital assets that players can earn and use to embellish their go-karts and characters within the game universe. Players aim to race, collect, create, and build karts for their avatars that can enhance their experience in game play and increase their performance in matches. The game universe features a player-owned economy where players can truly own, buy, and sell the resources they earned in the game through skilled-gameplay. The digital economy incorporated into the game can be more broadly described as following a “play and earn” model. KittyKart is the primary issuer of game assets, and KittyKart’s asset issuance is determined by a player by demonstrating proof-of-play (see below).
The “KittyMart” is the official and only marketplace where KittyKart game assets can be sold or bought via the ERC20 Kitty Inu token. KittyMart is considered a secondary marketplace as only players who have earned assets through game play (or purchased them from others who have earned them) can create listings. There is no primary marketplace for KittyKart game assets, all assets intended for KittyKart are created and earned through game play only.