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The Harvest Game

ALPHA
Info
Platform
Blockchain
Community
Updated: Dec 30, 2024
Token-
Market Cap
Price--
Social Score2063-
All-Time High
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All-Time Low
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Social Activity Brief

Within the past 30 days, this project has shown a fluctuating trend in its social media activity score. The project's social media engagement has been inconsistent, with some days showing higher activity scores than others. However, overall, the project's social media activity score has remained relatively stable. There have been a few days where the activity score has been significantly lower than the average, but these have been balanced out by days where the score has been higher than average. Overall, the project seems to have maintained a moderate level of social media activity over the past month.

About The Harvest Game

The Harvest is a Free To Play third person shooter with MOBA mechanics, and an added blockchain layer. Take control of the Universe's Essence and own the game!

Every hero arrives at the planet in a Spaceship, and each team randomly starts in one of the 4 different bases located at every corner of the map. Those heroes have been selected to be the chosen ones who travelled to the O’Ree-Jin planet, and their goal now is to harvest as much essence as they can, because after 10 minutes, the team with more essence harvested will rise with the victory. Then, the game starts and the heroes will appear on their base together with their 2 teammates.

At that moment, the heroes have in mind that they have to go as soon as possible to start harvesting essence to reach their goal. To reach this goal, there will be different types of game mechanics that players can use during the game:
Harvesting the Essence of the planet to reach the main goal of the teams.
Using the cards that will be attached to the heroes during the game to enhance their attributes or abilities, or even adding to them new powerful effects.
Respawning allies that have recently died to avoid them going back to their bases.
Teleporting to their own base to come back as fast as possible when an enemy team is stealing the essence of the player’s base.
Using portals that will allow players to immediately teleport to the centre of the map.