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Treaty

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Info
Platform
Blockchain
Community
Website
Updated: Oct 31, 2024
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Market Cap
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Social Score1021-
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Social Activity Brief

Within the past 30 days, this project has shown a consistent level of social media activity with occasional fluctuations. The engagement rate has been relatively stable, with only a few dips in activity. However, there was a significant drop in engagement towards the end of the month. Overall, the project has maintained a moderate level of social media activity throughout the month.

Funding Rounds

ROUND Total Amount Investor DATE
Seed $2,900,000 2023-02-21

About Treaty

In Treaty, the world is divided into two layers. Your nation will be randomly spawned on the outer layer, and your ultimate goal is to expand inward and occupy the center tile of the inner layer. What sets Treaty apart from all other 4x games is the ability to be a real-life onchain diplomat, by drafting your own rules for how other players interact with you.
You can write up an embargo agreement to sanction a virtual nation that infringes upon your economic interests, or customize a deal to limit the development of your opponents. Much like how historical figures like Henry Kissinger and Talleyrand navigated the complex web of alliances, you can use our game's treaties to forge your own path to victory. We've provided some sample treaties for this version and will explain their applications along the way. Soon you'll be able to create your own treaties permissionlessly, leveraging on user-generated logic (UGL) to customize the rules and agreements to fit your unique strategy.

There are three types of lands in Treaty: plains, crystal mines, and mountains. Mountains are impassable and don't have any resources initialized on them. Resources on crystal fields and plains are initialized to be lv0, which means that you can only harvest them after building mines/farms on top. Otherwise, you can only gather resources from them.
Each tile has defenders that represent its strength. To better protect your territory and increase your guard count capacity, you can choose to recover or upgrade your tiles. You can also enter into treaty agreements with other players to limit these actions. For example, you could propose in our pre-written Handshake Deal treaty in which another player cannot upgrade their border tile to lv2 for 2 days, and if they agree and sign the treaty, they will be bound by its terms.